Banished Wiki
(→‎Trade: Fixed typo)
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In the game of Banished you are leading a group of settlers who have been banished from their home. It is up to you to organize your workers to clear land, gather resources, and to construct a new settlement to live in.
 
In the game of Banished you are leading a group of settlers who have been banished from their home. It is up to you to organize your workers to clear land, gather resources, and to construct a new settlement to live in.
   
==Tutorials==
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== Tutorials ==
 
[[File:Tutorials.jpg|right]]
 
[[File:Tutorials.jpg|right]]
Banished has an excellent set of Tutorials that give new players a great starting point.
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''Banished'' has an excellent set of Tutorials that give new players a great starting point.
   
 
It is recommended to complete all four tutorials before starting out on a new game.
 
It is recommended to complete all four tutorials before starting out on a new game.
   
===Getting Started===
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=== Getting Started ===
 
This tutorial will guide you through the most basic of functions including:
 
This tutorial will guide you through the most basic of functions including:
 
*[[Main toolbar]]
 
*[[Main toolbar]]
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*Allocating workers to professions
 
*Allocating workers to professions
   
===Survival===
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=== Survival ===
 
The second tutorial will teach the player how to produce manufactured goods that will help their citizens brave the harsh conditions
 
The second tutorial will teach the player how to produce manufactured goods that will help their citizens brave the harsh conditions
   
===Food Production===
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=== Food Production ===
 
The third tutorial is focused on the various methods of producing food for the settlement such as farming, planting orchards, hunting wild game, and raising domesticated animals.
 
The third tutorial is focused on the various methods of producing food for the settlement such as farming, planting orchards, hunting wild game, and raising domesticated animals.
   
===Trade===
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=== Trade ===
The final tutorial teaches the player the basics of trade, an important aspect of played Banished.
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The final tutorial teaches the player the basics of trade, an important aspect of playing Banished.
   
 
Once you have completed all the tutorials, you can return to the main menu and start a new game.
 
Once you have completed all the tutorials, you can return to the main menu and start a new game.
   
==Your First Game==
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=== Difficulty levels ===
 
===Difficulty levels===
 
 
There are 3 difficulty levels in Banished.
 
There are 3 difficulty levels in Banished.
   
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|}
 
|}
   
===Essential Buildings===
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=== Essential Buildings ===
 
At the start of a fresh game, it is key to gain access to a few basic [[resources]] and [[buildings]] within your first year. Resources can get used up quickly, depending on the difficulty level, and your [[citizen]]s may begin to die from lack of food or from the cold.
 
At the start of a fresh game, it is key to gain access to a few basic [[resources]] and [[buildings]] within your first year. Resources can get used up quickly, depending on the difficulty level, and your [[citizen]]s may begin to die from lack of food or from the cold.
   
====Food====
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==== Food ====
 
 
The first building you construct should be a source of food. The food that you begin with is used up quickly and can lead to mass starvation. The best food buildings are as follows:
 
The first building you construct should be a source of food. The food that you begin with is used up quickly and can lead to mass starvation. The best food buildings are as follows:
 
*The [[Gatherer's Hut]]
 
*The [[Gatherer's Hut]]
 
**Produces the greatest amount of food, both in quantity and variety. They are at peak production in dense forests from which the stone and iron has been removed. They combine well with the [[Herbalist]].
 
**Produces the greatest amount of food, both in quantity and variety. They are at peak production in dense forests from which the stone and iron has been removed. They combine well with the [[Herbalist]].
 
*The [[Fishing Dock]]
 
*The [[Fishing Dock]]
**This can be built on [[lakes]] or large streams. It produces less than Gatherer's Huts but has the advantage of being able to be placed close to town, allowing food to get to your town center faster.
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**This can be built on lakes or large streams. It produces less than Gatherer's Huts but has the advantage of being able to be placed close to town, allowing food to get to your town center faster.
 
*The [[Hunting Cabin]] is the third option for producing food.
 
*The [[Hunting Cabin]] is the third option for producing food.
**Hunting can be done in both forests and open areas, unlike Gathering. This makes it a good option to place near a [[Forester's Lodge]], which will also remove stone and iron thus increasing productivity. Hunting produces Leather in addition to meat and is required to make a Hide Coat, a necessity in the early game made by the [[Tailor]] to prevent Hypothermia.
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**Hunting can be done in both forests and open areas, unlike Gathering. This makes it a good option to place near a [[Forester lodge|Forester Lodge]], which will also remove stone and iron thus increasing productivity. Hunting produces Leather in addition to meat and is required to make a Hide Coat, a necessity in the early game made by the [[Tailor]] to prevent Hypothermia.
*Alternate food sources such as [[orchards]], [[crops]], and [[livestock]] are not recommended in the first year. A combination of the three listed above are the best for rapid early food production.
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*Alternate food sources such as [[orchard]]s, [[Crop field|crops]], and [[Pasture|livestock]] are not recommended in the first year. A combination of the three listed above are the best for rapid early food production.
   
====Housing====
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==== Housing ====
 
[[Housing]] for your first few families should almost certainly be built prior to the first winter to avoid losing citizens to hypothermia.
 
[[Housing]] for your first few families should almost certainly be built prior to the first winter to avoid losing citizens to [[Hypothermia]]
 
 
*A [[Wooden house]] for each family is suggested, placing them near worked buildings for best results. This has the benefit of increased productivity as your citizens have to travel less distance to their jobs.
 
*A [[Wooden house]] for each family is suggested, placing them near worked buildings for best results. This has the benefit of increased productivity as your citizens have to travel less distance to their jobs.
 
*A [[Stone house]] uses a large amount of stone and can be a wasteful use of resources early on. However, they do use less firewood in winter, which makes more logs for construction or for items like tools. Wooden houses can be upgraded to stone houses after being constructed.
 
*A [[Stone house]] uses a large amount of stone and can be a wasteful use of resources early on. However, they do use less firewood in winter, which makes more logs for construction or for items like tools. Wooden houses can be upgraded to stone houses after being constructed.
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  +
[[Category:Game mechanics]]

Latest revision as of 04:23, 19 May 2019

In the game of Banished you are leading a group of settlers who have been banished from their home. It is up to you to organize your workers to clear land, gather resources, and to construct a new settlement to live in.

Tutorials[ | ]

Tutorials

Banished has an excellent set of Tutorials that give new players a great starting point.

It is recommended to complete all four tutorials before starting out on a new game.

Getting Started[ | ]

This tutorial will guide you through the most basic of functions including:

  • Main toolbar
  • Clearing some land
  • Stockpiling Resources
  • Building structures such as houses, fishing docks, and wood cutters
  • Allocating workers to professions

Survival[ | ]

The second tutorial will teach the player how to produce manufactured goods that will help their citizens brave the harsh conditions

Food Production[ | ]

The third tutorial is focused on the various methods of producing food for the settlement such as farming, planting orchards, hunting wild game, and raising domesticated animals.

Trade[ | ]

The final tutorial teaches the player the basics of trade, an important aspect of playing Banished.

Once you have completed all the tutorials, you can return to the main menu and start a new game.

Difficulty levels[ | ]

There are 3 difficulty levels in Banished.

Difficulty Level # of Starting Families Amount of Starting Resources
Easy Six Many, including pre-built houses, seeds for farming, and some domesticated animals.
Moderate Five Some, with a basic amount of wood and stone as well as tools and a few seeds
Hard Four Few, while a scant amount of resources are provided, there are no seeds for farming

Essential Buildings[ | ]

At the start of a fresh game, it is key to gain access to a few basic resources and buildings within your first year. Resources can get used up quickly, depending on the difficulty level, and your citizens may begin to die from lack of food or from the cold.

Food[ | ]

The first building you construct should be a source of food. The food that you begin with is used up quickly and can lead to mass starvation. The best food buildings are as follows:

  • The Gatherer's Hut
    • Produces the greatest amount of food, both in quantity and variety. They are at peak production in dense forests from which the stone and iron has been removed. They combine well with the Herbalist.
  • The Fishing Dock
    • This can be built on lakes or large streams. It produces less than Gatherer's Huts but has the advantage of being able to be placed close to town, allowing food to get to your town center faster.
  • The Hunting Cabin is the third option for producing food.
    • Hunting can be done in both forests and open areas, unlike Gathering. This makes it a good option to place near a Forester Lodge, which will also remove stone and iron thus increasing productivity. Hunting produces Leather in addition to meat and is required to make a Hide Coat, a necessity in the early game made by the Tailor to prevent Hypothermia.
  • Alternate food sources such as orchards, crops, and livestock are not recommended in the first year. A combination of the three listed above are the best for rapid early food production.

Housing[ | ]

Housing for your first few families should almost certainly be built prior to the first winter to avoid losing citizens to hypothermia.

  • A Wooden house for each family is suggested, placing them near worked buildings for best results. This has the benefit of increased productivity as your citizens have to travel less distance to their jobs.
  • A Stone house uses a large amount of stone and can be a wasteful use of resources early on. However, they do use less firewood in winter, which makes more logs for construction or for items like tools. Wooden houses can be upgraded to stone houses after being constructed.