|Required resources||30 Logs|
An herbalist will search the forest around an herbalists building for herbs that can be used for medicinal purposes. The herbs generally only grow in older forests, at the base of old trees.
Once an herbalist has filled his inventory with herbs, or no more can be found, they'll return the herbs to the nearest storage barn.
If a citizens health is lacking, they will acquire an herb from a market or storage barn, and then take it to the herbalist. The herbalist will prepare the herb and increase the citizens health slightly. An herbalist must be working at the location to give the medicine to the citizen.
If a citizen's diet is poor, taking herbs as medicine will make up for the lack of food variety.
|Clicking on the herbalist will show its details.
Pressing the work button will disable or enable the colletion of herbs at the building.
The herb Limit control sets the herb resource limit. Once the limit is reached, no more herbs will be collected.